01

Separate the prologue shell from the main roster

The official store description says eight playable Shells. Launch route cross-checks also distinguish the prologue starter from the eight main claimable Shells, so this site keeps those counts separate instead of inflating the roster.

A Shell changes which openings are safe, how you recover, and what a good weapon pairing looks like. The useful answer is the route and the decision, not a naked tier label.

02

Start with the two early Fainweald options

Launch route notes place Tiel near Mushroom Village and Proxima near the Blackridge route and Shattered Beacon. Both are practical early checks before spending scarce resources on a Shell map.

Gragu, Eredrim, and Smert are also tied to Fainweald routes; Genessa, Lazlo, and Sariel are longer Mammon or late-route targets. Treat these as route leads until you confirm the current retail prompt in-game.

03

Pick by the decision you need

If you are learning enemy tells, choose a Shell that gives you room to reset. If you already know the route, mobility, status, or burst can make the same arena faster.

A tier list without a mode, weapon, or route is a weak answer. Each Shell page states the activity behind its recommendation and keeps uncertain costs or exact ability values visible.

04

All eight claimable Shell routes in plain English

Tiel is the early Mushroom Village check. Proxima is the Blackridge / Shattered Beacon check. Gragu starts at the One-Legged Wolf Tavern and asks you to plan a Heart of Vatra return. Eredrim is tied to the Citadel of Penance and the Warden encounter.

Smert sends you to Prophet’s Rest near Nochte, where the ritual and three blood altars create the route pressure. Genessa is a Mammon support route that returns to Marrow Keep. Lazlo runs through the Royal Crypt and Vellen. Sariel is the late Gate of Infinity route with a staged encounter.

These are route leads, not a promise that every prompt, cost, and reward is unchanged. Open the detail page before a long run and check the current retail interaction in-game.